Enhancing non-verbal communication through gamification: the case of treasure hunt

Auteurs-es

  • Michelina Manzillo Vita-Salute San Raffaele University

DOI :

https://doi.org/10.20873/abef.2595-0096.v4n1p101106

Mots-clés :

Recreational therapy, Communication, Leadership, Frugality

Résumé

Abstract: An adapted version of “treasure hunt” serious game can help participants’ to improve non-verbal skills and understand the crucial role of servant leadership. This case-work with ten participants outlines how individuals tend to use traditional rules when they consider to be aware of a game/situation. However, in this casework, I observed how in “learning-by-doing”, individuals managed to leave their comfort zone and learn the new rules while practicing them. Furthermore, this caseworks helped to teach the importance of non-verbal communication skills and the soft role of servant leaders.

Références

Marney A. White, "The Benefits of Recreational Therapy", Healthline. Available at: https://www.healthline.com/health/recreational-therapy (Accessed on 26/06/2021)

Kunstler R.A., Stavola Daly A. (2010), “Therapeutic Recreation Leadership and Programming”, Human Kinetics.

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Cagiltay, N. E., Ozcelik, E., & Ozcelik, N. S. (2015). The effect of competition on learning in games. Computers & Education, 87, 35-41.

Hanse JJ, Harlin U, Jarebrant C, Ulin K, Winkel J. (2016). The impact of servant leadership dimensions on leader-member exchange among health care professionals. J Nurs Manag, 24(2), pp. 228–234.

Deroo, C. (2006), "What's Right with Me: Positive Ways to Celebrate Your Strengths, Build Self-Esteem and Reach Your Potential", New Harbinger Publications.

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Publié-e

2021-09-03

Comment citer

Manzillo, M. (2021). Enhancing non-verbal communication through gamification: the case of treasure hunt. Arquivos Brasileiros De Educação Física, 4(1), 101–106. https://doi.org/10.20873/abef.2595-0096.v4n1p101106